![]() With a career spanning over two decades, Dikiciyan has crafted unforgettable soundtracks, earning him a reputation as one of the leading composers in the gaming world. The 18-track album featuring a slew of artists from the arrangement community has released. ![]() While Dikiciyan continues to push the envelope in game music, 2023 will see the release of his new side project, "Future Synth Engineers," which promises to be a groundbreaking venture that combines different styles for the "a soundtrack that doesn't exist" genre, in combination with revolutionary visual cinematic AI work. Thats exactly what youll be able to do if you nab Stroggos Rising. This is the second installment of the Quake. Described by the music press as “epic” and “Illuminating”, Doomsday combines atmospheric cyber synth anthems and illusionary synthtopia soundscapes that traverse multiple genres, propelling the listener on an emotive soundtrack experience. Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. ![]() Sascha's musical identity as "Sonic Mayhem" was born and has since become one of the leading, progressive voices in music for games.Īfter producing multiple hybrid soundtracks for the world’s leading game studios (id, BioWare EA, Sony,2K, Ubisoft) Sascha released his highly anticipated debut solo artist album Doomsday in 2015. In 1997, Sascha's unique electronic/industrial sounds caught the attention of pioneering game developer id Software, who approached him to compose music for the award-winning Quake II. Sascha Dikiciyan’s ‘future synth’ musical voice was shaped by synth masters including Tangerine Dream, John Carpenter, Vangelis and Trent Reznor. Sonic Mayhem, is an award-winning Los Angeles-based producer of electronic synth music and organic sound design whose progressive blend of cutting-edge electronics and cinematic scores have driven blockbuster video game franchises such as The Division, Deus Ex, Mass Effect, Tron, Borderlands and Quake.Ī Berlin-native, Sascha’s innovative electronic sounds reflect his European upbringing and years spent inthe underground scenes in both Berlin and LA. It also has two official expansion packs: The Reckoning and Ground Zero. Quake II isnt a direct sequel to Quake, it merely uses its name due to id feeling the game’s fast-paced, tactile feel felt closer to a Quake game than a new franchise. It was developed by id Software and distributed by Activision. Do yourself a favor and end this year the right way shooting up alien nasties with a killer album.Artist, Composer, Producer German-born soundtrack artist and musical architect Sascha Dikiciyan, a.k.a. Quake II or Quake 2 was released on December 9, 1997. If you like the album and are looking to have a bit of extra fun whilst enjoying stomping the heck out of Quake II, you can also download a PC mod that will replace the Quake II in-game audio with the Stroggos Rising album. The album is currently available at the name-your-price tier on Bandcamp and also available on the album website. – Austin “Katamari” Green, Album Producer & Artist If you buy the album on bandcamp, the money will be going to a charity supporting music education in public schools. Check out the team page on the website for a bunch of sexy pics and info about the team. This FREE album is an international collab released p̶e̶r̶f̶e̶c̶t̶l̶y̶ ̶o̶n̶ ̶t̶i̶m̶e̶ two weeks after the Quake II 20th anniversary! It covers (almost) all of the soundtrack to both the original game and the expansions, originally composed by musical mastermind Sonic Mayhem. The 18-track album featuring a slew of artists from the arrangement community has released (almost) in time to pay tribute to the soundtrack to Quake II, originally composed by artist Sonic Mayhem. Want to end your 2017 gaming year with a bang? How about by celebrating the 20th anniversary of the release of the classic first-person shooter game Quake II with an entire arrangement album by artist WASD and friends? That’s exactly what you’ll be able to do if you nab Stroggos Rising.
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